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tagged: BDSiM

20260421_Monthly_Minutia

Yo, how’s it going? Is bluesky down again? Shame. You know what won’t be down due to AWS outages and/or vibe-coding? Your own personal website! And now I can announce that I helped put together this guide and support forum for indie web devs, so please check it out!

Now, I got a lotta small things done and continue to have a lotta increasingly big things to do, so let’s keep this post brisk.

  • I have a new game out! The Voyeur: A BDSiM Side Story, a short kinetic novel from the perspective of...
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20260320_Ryona_Yuri_Jam_Roundup

As a slightly overdue update for this blog, my Ryona Yuri VN Jam entry, BDSiM, has been updated with more CGs and minor QoL fixes for the Noise Jam 2 release. This is the last planned update until I finish Chapter 2, which is now detailed in the game’s roadmap.

Needless to say, the preface to this blog post of recommendations is about how I highly recommend that you check out the game I worked on, but I may be a bit biased there :p

Over the past month or so I played all entries to the Ryona Yu...

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20260217_BDSiM_DEMO_release

Wahoo! I finally got some of these brainworms out! Go play Bloodsport Duel SiMulator!

Also, happy year of the horse!
Also, happy year of the horse!

It’s been an incredible joy to build something that’s such a self-indulgent combination of my niche interests, both in terms of game contents and the methods used to develop it. I want to talk about it soooo much, but some things will have to wait until it’s farther along in development…

Alongside that, please enjoy this art I commissioned ...

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20260104_What_BDSiM_is_about

There are a lot of things on my mind on the eve of Yuri Ryona Jam. On one hand, I’ve been sketching away at the big picture for this project for several months now and I am super excited to finally put rubber to the road. On the other hand, this is going to be my largest writing project to date, and I’m a bit scared that I’m biting off more than than I can chew, especially once you consider the stat-raising and simulation elements of the game.1

I love these three terrible people so much already. I can't wait for you all to meet them.
I love these three t...
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20251201_Sadism_and_Simulation

Long time to write! I feel like I’ve been rather busy lately, but not with creating things that I would usually share on this website. This is a common cycle of mine, where I go through phases of intense creation and phases of taking in new works by the dozens. Right now, I’m clearly in the ‘taking in new works’ phase.

This is probably for the best– I maintain that having a varied media diet (and a variety of life experiences) is important for creating compelling art, and I find that avoiding g...

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