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Last admin login: Sat, 30 May 2026 23:04:35 +0000

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20260530_WHAT_HATH_GOD_WROUGHT

Since the last time I posted here, I have another game out, UNLOCK & UNWIND. This is another collab with Fisher, a bloody action story about a cybernetically enhanced sadistic infiltrator and her mission to kill the Princess. It’s a short and fun VN, made for Daydrinking Jam.

But, looking at the date… how we feeling, gamedev fam?

Soooo, unfortunately, BDSiM chapter 2 is not going to happen before TYVNJ2 starts. I have definitely made bits...

20260421_Monthly_Minutia

Yo, how’s it going? Is bluesky down again? Shame. You know what won’t be down due to AWS outages and/or vibe-coding? Your own personal website! And now I can announce that I helped put together this guide and support forum for indie web devs, so please check it out!

Now, I got a lotta small things done and continue to have a lotta increasingly big things to do, so let’s keep this post brisk.

  • I have a new game out! The Voyeur: A BDSiM Side Story, a short kinetic novel from the perspective of...

20260320_Ryona_Yuri_Jam_Roundup

As a slightly overdue update for this blog, my Ryona Yuri VN Jam entry, BDSiM, has been updated with more CGs and minor QoL fixes for the Noise Jam 2 release. This is the last planned update until I finish Chapter 2, which is now detailed in the game’s roadmap.

Needless to say, the preface to this blog post of recommendations is about how I highly recommend that you check out the game I worked on, but I may be a bit biased there :p

Over the past month or so I played all entries to the Ryona Yu...

Art Feed

Celebratory art made for 100 total downloads of BDSiM

Tagged with: Original My Characters Ember The Manager Polished No warning needed
Art with Ember and The Manager from BDSiM, celebrating the release of the game demo

Tagged with: Original My Characters Ember The Manager Polished No warning needed
ppilotco’s Citron, drawn for the VN Freaks Discord Server Secret Santa exchange.

Tagged with: Original Other's Characters Polished No warning needed

Current Status

Nervously twiddling my thumbs while I wait on the timer for TYVNJ2 to count down.

  • Now constantly cross-referencing: the same three-and-a-half themes that have been fascinating me since middle school
  • Now internally gushing over: the creative process and how it connects people
  • Now admitting to myself that: BDSiM will generally take a lot longer to develop than expected because of the gameplay elements; hopefully will be done by the end of the year

Last updated: 2026-05-30

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